The goal with Playpal was to develop a device that connects children with their parents while also introducing technology in a less intrusive manner to enhance their everyday, real-life experiences. Playpal consists of a main unit that is primarily used for communication with parents and other children. It is also supported by several modules that allow for solo exploration or fun games.
Through the Playpal modules, physical play and meaningful connections is encouraged. When there is more than one Playpal at a party, the modules can be traded among friends or used in collaboration to create an even greater experience. How about a flashlight to guide you through your neighbourhood adventures, or maybe a camera to capture all the interesting things around you? Playpal isn’t just about the solo- adventures — the goal is to get the children out of the ba-sement and connect with each other, making physical play more interesting again with games such as Hide and Seek 2.0.
With Playpal, children can gain independence while maintaining touch-points with their parents. Parents can use the app to relive and reflect on the child’s day, while also introducing them to the digital world and teaching them how to navigate it. Playpal provides a safe environment for children to grow and develop a healthy, long-term relationship with technology.
Red Dot Award: Design Concept | Concept | Childhood
Playpal的目标是开发一种连接孩子与父母的设备,孩子们可以在与父母保持联系的同时获得独立,家长也可以使用该应用程序重温和回顾孩子的一天,同时还可以向他们介绍数字世界并教他们如何导航。这为孩子们提供了一个安全的环境,让他们成长并与科技建立健康、长期的关系。
Playpal模块鼓励身体游戏和有意义的连接。当聚会上有不止一个Playpal时,这些模块可以在朋友之间进行交易,也可以在协作中使用,比如用一个手电筒来引导你完成你的街区探险,或者用一个相机来拍摄你周围所有有趣的东西。Playpal不仅仅是关于个人的探险,它的目标是让孩子们走出地下室,相互联系,通过诸如捉迷藏2.0这样的游戏,让身体游戏再次变得更加有趣。
参与人士
设计师:Laurenz Simonis, Germany Jovan Vulic, Serbia
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